A Discrete-Event Network Simulator
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ns3::PacketTagList Class Reference


struct  TagData

Public Member Functions

 PacketTagList (PacketTagList const &o)
void Add (Tag const &tag) const
const struct
Head (void) const
PacketTagListoperator= (PacketTagList const &o)
bool Peek (Tag &tag) const
bool Remove (Tag &tag)
void RemoveAll (void)

Private Member Functions

struct PacketTagList::TagDataAllocData (void) const
void FreeData (struct TagData *data) const
bool Remove (TypeId tid)

Private Attributes

struct TagDatam_next

Static Private Attributes

static struct
static uint32_t g_nfree

Detailed Description

Definition at line 39 of file packet-tag-list.h.

Member Function Documentation

bool ns3::PacketTagList::Remove ( Tag tag)

XXX Note: I believe that we could optimize this to avoid copying each TagData located after the target id and just link the already-copied list to the next tag.

Definition at line 87 of file packet-tag-list.cc.

References ns3::Tag::Deserialize(), ns3::ObjectBase::GetInstanceTypeId(), NS_LOG_FUNCTION, and PACKET_TAG_MAX_SIZE.

Referenced by ns3::Packet::RemovePacketTag().

The documentation for this class was generated from the following files: