A Discrete-Event Network Simulator
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box.h
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 Dan Broyles
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Dan Broyles <dbroyl01@ku.edu>
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*/
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#ifndef BOX_H
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#define BOX_H
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#include "ns3/attribute.h"
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#include "ns3/attribute-helper.h"
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#include "ns3/vector.h"
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namespace
ns3 {
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class
Box
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{
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public
:
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enum
Side {
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RIGHT,
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LEFT,
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TOP,
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BOTTOM,
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UP,
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DOWN
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};
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Box
(
double
_xMin,
double
_xMax,
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double
_yMin,
double
_yMax,
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double
_zMin,
double
_zMax);
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Box
();
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bool
IsInside
(
const
Vector
&position)
const
;
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Side
GetClosestSide
(
const
Vector
&position)
const
;
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Vector
CalculateIntersection
(
const
Vector
¤t,
const
Vector
&speed)
const
;
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/* The x coordinate of the left bound of the box */
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double
xMin;
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/* The x coordinate of the right bound of the box */
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double
xMax;
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/* The y coordinate of the bottom bound of the box */
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double
yMin;
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/* The y coordinate of the top bound of the box */
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double
yMax;
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/* The z coordinate of the down bound of the box */
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double
zMin;
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/* The z coordinate of the up bound of the box */
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double
zMax;
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};
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std::ostream &
operator <<
(std::ostream &os,
const
Box
&box);
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std::istream &
operator >>
(std::istream &is,
Box
&box);
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ATTRIBUTE_HELPER_HEADER
(
Box
);
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}
// namespace ns3
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#endif
/* BOX_H */
ns3::operator>>
std::istream & operator>>(std::istream &is, Angles &a)
Definition:
angles.cc:49
ns3::Box::CalculateIntersection
Vector CalculateIntersection(const Vector ¤t, const Vector &speed) const
Definition:
box.cc:110
ns3::Box::GetClosestSide
Side GetClosestSide(const Vector &position) const
Definition:
box.cc:63
ns3::Vector3D
a 3d vector
Definition:
vector.h:31
ns3::Box
a 3d box
Definition:
box.h:33
ATTRIBUTE_HELPER_HEADER
#define ATTRIBUTE_HELPER_HEADER(type)
Definition:
attribute-helper.h:235
ns3::operator<<
std::ostream & operator<<(std::ostream &os, const Angles &a)
Definition:
angles.cc:43
ns3::Box::Box
Box()
Definition:
box.cc:43
ns3::Box::IsInside
bool IsInside(const Vector &position) const
Definition:
box.cc:54
src
mobility
model
box.h
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