Public Member Functions | |
void | AddDlFramePrefixElement (DlFramePrefixIe dlFramePrefixElement) |
uint32_t | Deserialize (Buffer::Iterator start) |
Mac48Address | GetBaseStationId (void) const |
uint8_t | GetConfigurationChangeCount (void) const |
std::vector< DlFramePrefixIe > | GetDlFramePrefixElements (void) const |
uint32_t | GetFrameNumber (void) const |
uint8_t | GetHcs (void) const |
std::string | GetName (void) const |
uint32_t | GetSerializedSize (void) const |
void | Print (std::ostream &os) const |
void | Serialize (Buffer::Iterator start) const |
void | SetBaseStationId (Mac48Address baseStationId) |
void | SetConfigurationChangeCount (uint8_t configurationChangeCount) |
void | SetFrameNumber (uint32_t frameNumber) |
void | SetHcs (uint8_t hcs) |
Public Member Functions inherited from ns3::ObjectBase | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
virtual TypeId | GetInstanceTypeId (void) const =0 |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Private Attributes | |
Mac48Address | m_baseStationId |
uint8_t | m_configurationChangeCount |
std::vector< DlFramePrefixIe > | m_dlFramePrefixElements |
uint32_t | m_frameNumber |
uint8_t | m_hcs |
Additional Inherited Members | |
Static Public Member Functions inherited from ns3::Header | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Chunk | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
Definition at line 80 of file ofdm-downlink-frame-prefix.h.
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virtual |
start | an iterator which points to where the header should written. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
Definition at line 255 of file ofdm-downlink-frame-prefix.cc.
References GetSerializedSize(), ns3::Buffer::Iterator::ReadU32(), and ns3::Buffer::Iterator::ReadU8().
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virtual |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Definition at line 222 of file ofdm-downlink-frame-prefix.cc.
Referenced by Deserialize().
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virtual |
os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
Definition at line 212 of file ofdm-downlink-frame-prefix.cc.
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virtual |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
Definition at line 237 of file ofdm-downlink-frame-prefix.cc.
References ns3::Buffer::Iterator::WriteU32(), and ns3::Buffer::Iterator::WriteU8().