Simple Point To Point Channel. More...
#include <point-to-point-channel.h>
Classes | |
class | Link |
Public Member Functions | |
PointToPointChannel () | |
Create a PointToPointChannel. More... | |
void | Attach (Ptr< PointToPointNetDevice > device) |
Attach a given netdevice to this channel. More... | |
virtual Ptr< NetDevice > | GetDevice (uint32_t i) const |
virtual uint32_t | GetNDevices (void) const |
Get number of devices on this channel. More... | |
Ptr< PointToPointNetDevice > | GetPointToPointDevice (uint32_t i) const |
virtual bool | TransmitStart (Ptr< Packet > p, Ptr< PointToPointNetDevice > src, Time txTime) |
Transmit a packet over this channel. More... | |
Public Member Functions inherited from ns3::Channel | |
uint32_t | GetId (void) const |
Public Member Functions inherited from ns3::Object | |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
Public Member Functions inherited from ns3::ObjectBase | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Channel | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Protected Member Functions | |
Time | GetDelay (void) const |
Ptr< PointToPointNetDevice > | GetDestination (uint32_t i) const |
Ptr< PointToPointNetDevice > | GetSource (uint32_t i) const |
bool | IsInitialized (void) const |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoDispose (void) |
virtual void | DoInitialize (void) |
virtual void | NotifyNewAggregate (void) |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
Private Types | |
enum | WireState { INITIALIZING, IDLE, TRANSMITTING, PROPAGATING } |
Private Attributes | |
Time | m_delay |
Link | m_link [N_DEVICES] |
int32_t | m_nDevices |
TracedCallback< Ptr< const Packet >, Ptr< NetDevice > , Ptr< NetDevice >, Time, Time > | m_txrxPointToPoint |
Static Private Attributes | |
static const int | N_DEVICES = 2 |
Simple Point To Point Channel.
This class represents a very simple point to point channel. Think full duplex RS-232 or RS-422 with null modem and no handshaking. There is no multi-drop capability on this channel – there can be a maximum of two point-to-point net devices connected.
There are two "wires" in the channel. The first device connected gets the [0] wire to transmit on. The second device gets the [1] wire. There is a state (IDLE, TRANSMITTING) associated with each wire.
ns3::PointToPointChannel is accessible through the following paths with Config::Set and Config::Connect:
Definition at line 47 of file point-to-point-channel.h.
ns3::PointToPointChannel::PointToPointChannel | ( | ) |
Create a PointToPointChannel.
By default, you get a channel that has zero transmission delay.
Definition at line 52 of file point-to-point-channel.cc.
References NS_LOG_FUNCTION_NOARGS.
void ns3::PointToPointChannel::Attach | ( | Ptr< PointToPointNetDevice > | device | ) |
Attach a given netdevice to this channel.
device | pointer to the netdevice to attach to the channel |
Definition at line 62 of file point-to-point-channel.cc.
References NS_ASSERT, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
i | index of NetDevice to retrieve |
This method must be implemented by subclasses.
Implements ns3::Channel.
Definition at line 121 of file point-to-point-channel.cc.
References NS_LOG_FUNCTION_NOARGS.
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virtual |
Get number of devices on this channel.
Implements ns3::Channel.
Definition at line 106 of file point-to-point-channel.cc.
References NS_LOG_FUNCTION_NOARGS.
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virtual |
Transmit a packet over this channel.
p | Packet to transmit |
src | Source PointToPointNetDevice |
txTime | Transmit time to apply |
Reimplemented in ns3::PointToPointRemoteChannel.
Definition at line 83 of file point-to-point-channel.cc.
References ns3::Packet::GetUid(), m_txrxPointToPoint, NS_ASSERT, NS_LOG_FUNCTION, NS_LOG_LOGIC, ns3::PointToPointNetDevice::Receive(), and ns3::Simulator::ScheduleWithContext().
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private |
The trace source for the packet transmission animation events that the device can fire. Arguments to the callback are the packet, transmitting net device, receiving net device, transmission time and packet receipt time.
Definition at line 145 of file point-to-point-channel.h.
Referenced by TransmitStart().