a 2d rectangle More...
#include <rectangle.h>
Public Types | |
| enum | Side { RIGHT, LEFT, TOP, BOTTOM } |
Public Member Functions | |
| Rectangle (double _xMin, double _xMax, double _yMin, double _yMax) | |
| Rectangle () | |
| Vector | CalculateIntersection (const Vector ¤t, const Vector &speed) const |
| Side | GetClosestSide (const Vector &position) const |
| bool | IsInside (const Vector &position) const |
Public Attributes | |
| double | xMax |
| double | xMin |
| double | yMax |
| double | yMin |
a 2d rectangle
Definition at line 33 of file rectangle.h.
| ns3::Rectangle::Rectangle | ( | double | _xMin, |
| double | _xMax, | ||
| double | _yMin, | ||
| double | _yMax | ||
| ) |
| _xMin | x coordinates of left boundary. |
| _xMax | x coordinates of right boundary. |
| _yMin | y coordinates of bottom boundary. |
| _yMax | y coordinates of top boundary. |
Create a rectangle.
Definition at line 30 of file rectangle.cc.
| ns3::Rectangle::Rectangle | ( | ) |
Create a zero-sized rectangle located at coordinates (0.0,0.0)
Definition at line 39 of file rectangle.cc.
| current | the current position |
| speed | the current speed |
This method assumes that the current position is located inside the rectangle and checks for this with an assert. This method compares only the x and y coordinates of the input position and speed. It ignores the z coordinate.
Definition at line 89 of file rectangle.cc.
References IsInside(), NS_ASSERT, ns3::Vector3D::x, and ns3::Vector3D::y.
| Rectangle::Side ns3::Rectangle::GetClosestSide | ( | const Vector & | position | ) | const |
| position | the position to test. |
This method compares only the x and y coordinates of the input position. It ignores the z coordinate.
Definition at line 56 of file rectangle.cc.
References ns3::Vector3D::x, and ns3::Vector3D::y.
| bool ns3::Rectangle::IsInside | ( | const Vector & | position | ) | const |
| position | the position to test. |
This method compares only the x and y coordinates of the input position. It ignores the z coordinate.
Definition at line 48 of file rectangle.cc.
References ns3::Vector3D::x, and ns3::Vector3D::y.
Referenced by CalculateIntersection(), and ns3::RandomWalk2dMobilityModel::DoSetPosition().