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ns3::UdpSocketFactoryImpl Class Reference

Object to create UDP socket instances. More...

#include <udp-socket-factory-impl.h>

+ Inheritance diagram for ns3::UdpSocketFactoryImpl:

Public Member Functions

virtual Ptr< SocketCreateSocket (void)
 Implements a method to create a Udp-based socket and return a base class smart pointer to the socket. More...
 
void SetUdp (Ptr< UdpL4Protocol > udp)
 
- Public Member Functions inherited from ns3::Object
void AggregateObject (Ptr< Object > other)
 
void Dispose (void)
 
AggregateIterator GetAggregateIterator (void) const
 
virtual TypeId GetInstanceTypeId (void) const
 
template<typename T >
Ptr< T > GetObject (void) const
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 
void Initialize (void)
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount (const SimpleRefCount &o)
 
uint32_t GetReferenceCount (void) const
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 
void Ref (void) const
 
void Unref (void) const
 
- Public Member Functions inherited from ns3::ObjectBase
void GetAttribute (std::string name, AttributeValue &value) const
 
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const
 
void SetAttribute (std::string name, const AttributeValue &value)
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 

Protected Member Functions

virtual void DoDispose (void)
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 
virtual void DoInitialize (void)
 
virtual void NotifyNewAggregate (void)
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 
virtual void NotifyConstructionCompleted (void)
 

Private Attributes

Ptr< UdpL4Protocolm_udp
 

Additional Inherited Members

- Static Public Member Functions inherited from ns3::UdpSocketFactory
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::SocketFactory
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
static void Cleanup (void)
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 

Detailed Description

Object to create UDP socket instances.

This class implements the API for creating UDP sockets. It is a socket factory (deriving from class SocketFactory).

Definition at line 54 of file udp-socket-factory-impl.h.

Member Function Documentation

Ptr< Socket > ns3::UdpSocketFactoryImpl::CreateSocket ( void  )
virtual

Implements a method to create a Udp-based socket and return a base class smart pointer to the socket.

Returns
smart pointer to Socket

Implements ns3::SocketFactory.

Definition at line 43 of file udp-socket-factory-impl.cc.

void ns3::UdpSocketFactoryImpl::DoDispose ( void  )
protectedvirtual

This method is called by Object::Dispose or by the object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.

It is safe to call GetObject from within this method.

Reimplemented from ns3::Object.

Definition at line 49 of file udp-socket-factory-impl.cc.

References ns3::Object::DoDispose().


The documentation for this class was generated from the following files: