Mesh Control field, see IEEE 802.11s draft 3.0 section 7.1.3.5b. More...
#include <dot11s-mac-header.h>
Public Member Functions | |
virtual uint32_t | Deserialize (Buffer::Iterator start) |
Mac48Address | GetAddr4 () const |
Mac48Address | GetAddr5 () const |
Mac48Address | GetAddr6 () const |
uint8_t | GetAddressExt () const |
virtual TypeId | GetInstanceTypeId () const |
uint32_t | GetMeshSeqno () const |
uint8_t | GetMeshTtl () const |
virtual uint32_t | GetSerializedSize () const |
virtual void | Print (std::ostream &os) const |
virtual void | Serialize (Buffer::Iterator start) const |
void | SetAddr4 (Mac48Address address) |
void | SetAddr5 (Mac48Address address) |
void | SetAddr6 (Mac48Address address) |
void | SetAddressExt (uint8_t num_of_addresses) |
void | SetMeshSeqno (uint32_t seqno) |
void | SetMeshTtl (uint8_t TTL) |
Public Member Functions inherited from ns3::ObjectBase | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId () |
Static Public Member Functions inherited from ns3::Header | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Chunk | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Private Attributes | |
Mac48Address | m_addr4 |
Mac48Address | m_addr5 |
Mac48Address | m_addr6 |
uint8_t | m_meshFlags |
uint32_t | m_meshSeqno |
uint8_t | m_meshTtl |
Friends | |
bool | operator== (const MeshHeader &a, const MeshHeader &b) |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
Mesh Control field, see IEEE 802.11s draft 3.0 section 7.1.3.5b.
Header format: | Mesh flags: 1 | TTL: 1 | Sequence number: 4 | Address ext.: 0, 6, 12 or 18 |
Definition at line 37 of file dot11s-mac-header.h.
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virtual |
start | an iterator which points to where the header should written. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
Definition at line 141 of file dot11s-mac-header.cc.
References ns3::Buffer::Iterator::GetDistanceFrom(), ns3::Buffer::Iterator::ReadLsbtohU32(), and ns3::Buffer::Iterator::ReadU8().
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virtual |
This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
Definition at line 48 of file dot11s-mac-header.cc.
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virtual |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Definition at line 114 of file dot11s-mac-header.cc.
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virtual |
os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
Definition at line 164 of file dot11s-mac-header.cc.
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virtual |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
Definition at line 119 of file dot11s-mac-header.cc.
References ns3::Buffer::Iterator::WriteHtolsbU32(), and ns3::Buffer::Iterator::WriteU8().