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ns3::flame::FlameProtocol Class Reference

FLAME routing protocol. More...

#include <flame-protocol.h>

+ Inheritance diagram for ns3::flame::FlameProtocol:

Classes

struct  Statistics
 

Public Member Functions

void DoDispose ()
 
Mac48Address GetAddress ()
 
bool Install (Ptr< MeshPointDevice >)
 Install FLAME on given mesh point. More...
 
bool RemoveRoutingStuff (uint32_t fromIface, const Mac48Address source, const Mac48Address destination, Ptr< Packet > packet, uint16_t &protocolType)
 Cleanup flame headers!
 
void Report (std::ostream &) const
 Statistics.
 
bool RequestRoute (uint32_t sourceIface, const Mac48Address source, const Mac48Address destination, Ptr< const Packet > packet, uint16_t protocolType, RouteReplyCallback routeReply)
 Route request, inherited from MeshL2RoutingProtocol.
 
void ResetStats ()
 
- Public Member Functions inherited from ns3::MeshL2RoutingProtocol
virtual ~MeshL2RoutingProtocol ()
 virtual D-tor for subclasses
 
Ptr< MeshPointDeviceGetMeshPoint () const
 Each mesh protocol must be installed on the mesh point to work.
 
void SetMeshPoint (Ptr< MeshPointDevice > mp)
 Set host mesh point, analog of SetNode (...) methods for upper layer protocols.
 
- Public Member Functions inherited from ns3::Object
void AggregateObject (Ptr< Object > other)
 
void Dispose (void)
 
AggregateIterator GetAggregateIterator (void) const
 
virtual TypeId GetInstanceTypeId (void) const
 
template<typename T >
Ptr< T > GetObject (void) const
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 
void Initialize (void)
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount (const SimpleRefCount &o)
 
uint32_t GetReferenceCount (void) const
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 
void Ref (void) const
 
void Unref (void) const
 
- Public Member Functions inherited from ns3::ObjectBase
void GetAttribute (std::string name, AttributeValue &value) const
 
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const
 
void SetAttribute (std::string name, const AttributeValue &value)
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 

Static Public Member Functions

static TypeId GetTypeId ()
 
- Static Public Member Functions inherited from ns3::MeshL2RoutingProtocol
static TypeId GetTypeId ()
 Never forget to support NS3 object model.
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
static void Cleanup (void)
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 

Private Member Functions

 FlameProtocol (const FlameProtocol &)
 
bool HandleDataFrame (uint16_t seqno, Mac48Address source, const FlameHeader flameHdr, Mac48Address receiver, uint32_t fromIface)
 Handles a packet: adds a routing information and drops packets by TTL or Seqno. More...
 
FlameProtocoloperator= (const FlameProtocol &)
 

Private Attributes

uint8_t m_maxCost
 Max Cost value (or TTL, because cost is actually hopcount)
 
uint16_t m_myLastSeqno
 Sequence number:
 
Ptr< FlameRtablem_rtable
 Routing table:
 
Broadcast timers:
Time m_broadcastInterval
 
Time m_lastBroadcast
 
Statistics:
Statistics m_stats
 

Static Private Attributes

static const uint16_t FLAME_PROTOCOL = 0x4040
 LLC protocol number reserved by flame.
 

Information about MeshPointDeviceaddress, plugins

typedef std::map< uint32_t,
Ptr< FlameProtocolMac > > 
FlamePluginMap
 
FlamePluginMap m_interfaces
 
Mac48Address m_address
 

Additional Inherited Members

- Public Types inherited from ns3::MeshL2RoutingProtocol
typedef Callback< void, bool,
Ptr< Packet >, Mac48Address,
Mac48Address, uint16_t,
uint32_t > 
RouteReplyCallback
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 
virtual void DoInitialize (void)
 
virtual void NotifyNewAggregate (void)
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 
virtual void NotifyConstructionCompleted (void)
 
- Protected Attributes inherited from ns3::MeshL2RoutingProtocol
Ptr< MeshPointDevicem_mp
 Host mesh point.
 

Detailed Description

FLAME routing protocol.

Config Paths

ns3::flame::FlameProtocol is accessible through the following paths with Config::Set and Config::Connect:

  • /NodeList/[i]/DeviceList/[i]/$ns3::MeshPointDevice/RoutingProtocol/$ns3::flame::FlameProtocol

Attributes

  • BroadcastInterval: How often we must send broadcast packets
    • Set with class: TimeValue
    • Underlying type: Time
    • Initial value: +5000000000.0ns
    • Flags: construct write read
  • MaxCost: Cost threshold after which packet will be dropped

No TraceSources are defined for this type.

Definition at line 80 of file flame-protocol.h.

Member Function Documentation

void ns3::flame::FlameProtocol::DoDispose ( void  )
virtual

This method is called by Object::Dispose or by the object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.

It is safe to call GetObject from within this method.

Reimplemented from ns3::Object.

Definition at line 138 of file flame-protocol.cc.

References ns3::MeshL2RoutingProtocol::m_mp, and m_rtable.

bool ns3::flame::FlameProtocol::HandleDataFrame ( uint16_t  seqno,
Mac48Address  source,
const FlameHeader  flameHdr,
Mac48Address  receiver,
uint32_t  fromIface 
)
private

Handles a packet: adds a routing information and drops packets by TTL or Seqno.

Returns
true if packet shall be dropped

Definition at line 325 of file flame-protocol.cc.

References ns3::Mac48Address::GetBroadcast(), m_maxCost, and m_rtable.

Referenced by RemoveRoutingStuff(), and RequestRoute().

bool ns3::flame::FlameProtocol::Install ( Ptr< MeshPointDevice mp)

Install FLAME on given mesh point.

Installing protocol cause installing its interface MAC plugins.

Also MP aggregates all installed protocols, FLAME protocol can be accessed via MeshPointDevice::GetObject<flame::FlameProtocol>();

Definition at line 290 of file flame-protocol.cc.

References ns3::Mac48Address::ConvertFrom(), and ns3::MeshL2RoutingProtocol::m_mp.

Referenced by ns3::FlameStack::InstallStack().


The documentation for this class was generated from the following files: