FLAME routing protocol. More...
#include <flame-protocol.h>
Classes | |
struct | Statistics |
Public Member Functions | |
void | DoDispose () |
Mac48Address | GetAddress () |
bool | Install (Ptr< MeshPointDevice >) |
Install FLAME on given mesh point. More... | |
bool | RemoveRoutingStuff (uint32_t fromIface, const Mac48Address source, const Mac48Address destination, Ptr< Packet > packet, uint16_t &protocolType) |
Cleanup flame headers! | |
void | Report (std::ostream &) const |
Statistics. | |
bool | RequestRoute (uint32_t sourceIface, const Mac48Address source, const Mac48Address destination, Ptr< const Packet > packet, uint16_t protocolType, RouteReplyCallback routeReply) |
Route request, inherited from MeshL2RoutingProtocol. | |
void | ResetStats () |
Public Member Functions inherited from ns3::MeshL2RoutingProtocol | |
virtual | ~MeshL2RoutingProtocol () |
virtual D-tor for subclasses | |
Ptr< MeshPointDevice > | GetMeshPoint () const |
Each mesh protocol must be installed on the mesh point to work. | |
void | SetMeshPoint (Ptr< MeshPointDevice > mp) |
Set host mesh point, analog of SetNode (...) methods for upper layer protocols. | |
Public Member Functions inherited from ns3::Object | |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
Public Member Functions inherited from ns3::ObjectBase | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId () |
Static Public Member Functions inherited from ns3::MeshL2RoutingProtocol | |
static TypeId | GetTypeId () |
Never forget to support NS3 object model. | |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
static void | Cleanup (void) |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Private Member Functions | |
FlameProtocol (const FlameProtocol &) | |
bool | HandleDataFrame (uint16_t seqno, Mac48Address source, const FlameHeader flameHdr, Mac48Address receiver, uint32_t fromIface) |
Handles a packet: adds a routing information and drops packets by TTL or Seqno. More... | |
FlameProtocol & | operator= (const FlameProtocol &) |
Private Attributes | |
uint8_t | m_maxCost |
Max Cost value (or TTL, because cost is actually hopcount) | |
uint16_t | m_myLastSeqno |
Sequence number: | |
Ptr< FlameRtable > | m_rtable |
Routing table: | |
Broadcast timers: | |
Time | m_broadcastInterval |
Time | m_lastBroadcast |
Statistics: | |
Statistics | m_stats |
Static Private Attributes | |
static const uint16_t | FLAME_PROTOCOL = 0x4040 |
LLC protocol number reserved by flame. | |
Information about MeshPointDeviceaddress, plugins | |
typedef std::map< uint32_t, Ptr< FlameProtocolMac > > | FlamePluginMap |
FlamePluginMap | m_interfaces |
Mac48Address | m_address |
Additional Inherited Members | |
Public Types inherited from ns3::MeshL2RoutingProtocol | |
typedef Callback< void, bool, Ptr< Packet >, Mac48Address, Mac48Address, uint16_t, uint32_t > | RouteReplyCallback |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
virtual void | DoInitialize (void) |
virtual void | NotifyNewAggregate (void) |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
Protected Attributes inherited from ns3::MeshL2RoutingProtocol | |
Ptr< MeshPointDevice > | m_mp |
Host mesh point. | |
FLAME routing protocol.
ns3::flame::FlameProtocol is accessible through the following paths with Config::Set and Config::Connect:
No TraceSources are defined for this type.
Definition at line 80 of file flame-protocol.h.
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virtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 138 of file flame-protocol.cc.
References ns3::MeshL2RoutingProtocol::m_mp, and m_rtable.
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private |
Handles a packet: adds a routing information and drops packets by TTL or Seqno.
Definition at line 325 of file flame-protocol.cc.
References ns3::Mac48Address::GetBroadcast(), m_maxCost, and m_rtable.
Referenced by RemoveRoutingStuff(), and RequestRoute().
bool ns3::flame::FlameProtocol::Install | ( | Ptr< MeshPointDevice > | mp | ) |
Install FLAME on given mesh point.
Installing protocol cause installing its interface MAC plugins.
Also MP aggregates all installed protocols, FLAME protocol can be accessed via MeshPointDevice::GetObject<flame::FlameProtocol>();
Definition at line 290 of file flame-protocol.cc.
References ns3::Mac48Address::ConvertFrom(), and ns3::MeshL2RoutingProtocol::m_mp.
Referenced by ns3::FlameStack::InstallStack().