A Discrete-Event Network Simulator
Home
Tutorials ▼
English
Portuguese
Docs ▼
Wiki
Manual
Models
Develop ▼
API
Bugs
API
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Groups
Pages
default-simulator-impl.h
1
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2
/*
3
* Copyright (c) 2005,2006 INRIA
4
*
5
* This program is free software; you can redistribute it and/or modify
6
* it under the terms of the GNU General Public License version 2 as
7
* published by the Free Software Foundation;
8
*
9
* This program is distributed in the hope that it will be useful,
10
* but WITHOUT ANY WARRANTY; without even the implied warranty of
11
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
* GNU General Public License for more details.
13
*
14
* You should have received a copy of the GNU General Public License
15
* along with this program; if not, write to the Free Software
16
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
*
18
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19
*/
20
21
#ifndef DEFAULT_SIMULATOR_IMPL_H
22
#define DEFAULT_SIMULATOR_IMPL_H
23
24
#include "simulator-impl.h"
25
#include "scheduler.h"
26
#include "event-impl.h"
27
#include "system-thread.h"
28
#include "ns3/system-mutex.h"
29
30
#include "ptr.h"
31
32
#include <list>
33
34
namespace
ns3 {
35
36
class
DefaultSimulatorImpl
:
public
SimulatorImpl
37
{
38
public
:
39
static
TypeId
GetTypeId (
void
);
40
41
DefaultSimulatorImpl
();
42
~
DefaultSimulatorImpl
();
43
44
virtual
void
Destroy
();
45
virtual
bool
IsFinished
(
void
)
const
;
46
virtual
void
Stop
(
void
);
47
virtual
void
Stop
(
Time
const
&time);
48
virtual
EventId
Schedule
(
Time
const
&time,
EventImpl
*event);
49
virtual
void
ScheduleWithContext
(uint32_t context,
Time
const
&time,
EventImpl
*event);
50
virtual
EventId
ScheduleNow
(
EventImpl
*event);
51
virtual
EventId
ScheduleDestroy
(
EventImpl
*event);
52
virtual
void
Remove
(
const
EventId
&ev);
53
virtual
void
Cancel
(
const
EventId
&ev);
54
virtual
bool
IsExpired
(
const
EventId
&ev)
const
;
55
virtual
void
Run
(
void
);
56
virtual
Time
Now
(
void
)
const
;
57
virtual
Time
GetDelayLeft
(
const
EventId
&
id
)
const
;
58
virtual
Time
GetMaximumSimulationTime
(
void
)
const
;
59
virtual
void
SetScheduler
(
ObjectFactory
schedulerFactory);
60
virtual
uint32_t
GetSystemId
(
void
)
const
;
61
virtual
uint32_t
GetContext
(
void
)
const
;
62
63
private
:
64
virtual
void
DoDispose
(
void
);
65
void
ProcessOneEvent (
void
);
66
void
ProcessEventsWithContext (
void
);
67
68
struct
EventWithContext
{
69
uint32_t context;
70
uint64_t timestamp;
71
EventImpl
*event;
72
};
73
typedef
std::list<struct EventWithContext> EventsWithContext;
74
EventsWithContext m_eventsWithContext;
75
bool
m_eventsWithContextEmpty;
76
SystemMutex
m_eventsWithContextMutex;
77
78
typedef
std::list<EventId> DestroyEvents;
79
DestroyEvents m_destroyEvents;
80
bool
m_stop;
81
Ptr<Scheduler>
m_events;
82
83
uint32_t m_uid;
84
uint32_t m_currentUid;
85
uint64_t m_currentTs;
86
uint32_t m_currentContext;
87
// number of events that have been inserted but not yet scheduled,
88
// not counting the "destroy" events; this is used for validation
89
int
m_unscheduledEvents;
90
91
SystemThread::ThreadId m_main;
92
};
93
94
}
// namespace ns3
95
96
#endif
/* DEFAULT_SIMULATOR_IMPL_H */
ns3::Time
keep track of time unit.
Definition:
nstime.h:149
ns3::Ptr
smart pointer class similar to boost::intrusive_ptr
Definition:
ptr.h:59
ns3::DefaultSimulatorImpl::DoDispose
virtual void DoDispose(void)
Definition:
default-simulator-impl.cc:77
ns3::DefaultSimulatorImpl::GetMaximumSimulationTime
virtual Time GetMaximumSimulationTime(void) const
Definition:
default-simulator-impl.cc:394
ns3::DefaultSimulatorImpl::SetScheduler
virtual void SetScheduler(ObjectFactory schedulerFactory)
Definition:
default-simulator-impl.cc:105
ns3::DefaultSimulatorImpl::EventWithContext
Definition:
default-simulator-impl.h:68
ns3::DefaultSimulatorImpl::ScheduleNow
virtual EventId ScheduleNow(EventImpl *event)
Definition:
default-simulator-impl.cc:271
ns3::DefaultSimulatorImpl::GetSystemId
virtual uint32_t GetSystemId(void) const
Definition:
default-simulator-impl.cc:123
ns3::DefaultSimulatorImpl::Remove
virtual void Remove(const EventId &ev)
Definition:
default-simulator-impl.cc:318
ns3::DefaultSimulatorImpl::Now
virtual Time Now(void) const
Definition:
default-simulator-impl.cc:298
ns3::DefaultSimulatorImpl::IsExpired
virtual bool IsExpired(const EventId &ev) const
Definition:
default-simulator-impl.cc:360
ns3::DefaultSimulatorImpl::GetDelayLeft
virtual Time GetDelayLeft(const EventId &id) const
Definition:
default-simulator-impl.cc:305
ns3::DefaultSimulatorImpl::ScheduleDestroy
virtual EventId ScheduleDestroy(EventImpl *event)
Definition:
default-simulator-impl.cc:287
ns3::DefaultSimulatorImpl::Cancel
virtual void Cancel(const EventId &ev)
Definition:
default-simulator-impl.cc:351
ns3::DefaultSimulatorImpl::Stop
virtual void Stop(void)
Definition:
default-simulator-impl.cc:202
ns3::DefaultSimulatorImpl::GetContext
virtual uint32_t GetContext(void) const
Definition:
default-simulator-impl.cc:402
ns3::SystemMutex
A class which provides a relatively platform-independent Mutual Exclusion thread synchronization prim...
Definition:
system-mutex.h:50
ns3::DefaultSimulatorImpl
Definition:
default-simulator-impl.h:36
ns3::DefaultSimulatorImpl::ScheduleWithContext
virtual void ScheduleWithContext(uint32_t context, Time const &time, EventImpl *event)
Definition:
default-simulator-impl.cc:240
ns3::DefaultSimulatorImpl::Schedule
virtual EventId Schedule(Time const &time, EventImpl *event)
Definition:
default-simulator-impl.cc:219
ns3::ObjectFactory
instantiate subclasses of ns3::Object.
Definition:
object-factory.h:39
ns3::EventImpl
a simulation event
Definition:
event-impl.h:39
ns3::DefaultSimulatorImpl::IsFinished
virtual bool IsFinished(void) const
Definition:
default-simulator-impl.cc:147
ns3::DefaultSimulatorImpl::Run
virtual void Run(void)
Definition:
default-simulator-impl.cc:183
ns3::EventId
an identifier for simulation events.
Definition:
event-id.h:46
ns3::DefaultSimulatorImpl::Destroy
virtual void Destroy()
Definition:
default-simulator-impl.cc:89
ns3::TypeId
a unique identifier for an interface.
Definition:
type-id.h:44
ns3::SimulatorImpl
Definition:
simulator-impl.h:35
src
core
model
default-simulator-impl.h
Generated on Sun Mar 16 2014 11:25:02 for ns-3 by
1.8.6