A Discrete-Event Network Simulator
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steady-state-random-waypoint-mobility-model.h
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 IITP RAS
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Denis Fakhriev <fakhriev@iitp.ru>
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*/
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#ifndef STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H
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#define STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H
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#include "constant-velocity-helper.h"
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#include "mobility-model.h"
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#include "position-allocator.h"
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#include "ns3/ptr.h"
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#include "ns3/random-variable-stream.h"
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namespace
ns3 {
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class
SteadyStateRandomWaypointMobilityModel
:
public
MobilityModel
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{
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public
:
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static
TypeId
GetTypeId (
void
);
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SteadyStateRandomWaypointMobilityModel
();
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protected
:
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virtual
void
DoInitialize
(
void
);
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private
:
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void
DoInitializePrivate (
void
);
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void
SteadyStateBeginWalk (
const
Vector
&destination);
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void
Start (
void
);
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void
BeginWalk (
void
);
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virtual
Vector
DoGetPosition
(
void
)
const
;
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virtual
void
DoSetPosition
(
const
Vector
&position);
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virtual
Vector
DoGetVelocity
(
void
)
const
;
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virtual
int64_t
DoAssignStreams
(int64_t);
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ConstantVelocityHelper
m_helper;
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double
m_maxSpeed;
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double
m_minSpeed;
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Ptr<UniformRandomVariable>
m_speed;
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double
m_minX;
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double
m_maxX;
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double
m_minY;
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double
m_maxY;
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Ptr<RandomRectanglePositionAllocator>
m_position;
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double
m_minPause;
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double
m_maxPause;
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Ptr<UniformRandomVariable>
m_pause;
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EventId
m_event;
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bool
alreadyStarted;
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Ptr<UniformRandomVariable>
m_x1_r;
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Ptr<UniformRandomVariable>
m_y1_r;
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Ptr<UniformRandomVariable>
m_x2_r;
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Ptr<UniformRandomVariable>
m_y2_r;
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Ptr<UniformRandomVariable>
m_u_r;
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Ptr<UniformRandomVariable>
m_x;
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Ptr<UniformRandomVariable>
m_y;
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};
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}
// namespace ns3
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#endif
/* STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H */
ns3::SteadyStateRandomWaypointMobilityModel::DoInitialize
virtual void DoInitialize(void)
Definition:
steady-state-random-waypoint-mobility-model.cc:96
ns3::Ptr< UniformRandomVariable >
ns3::ConstantVelocityHelper
Utility class used to move node with constant velocity.
Definition:
constant-velocity-helper.h:36
ns3::Vector3D
a 3d vector
Definition:
vector.h:31
ns3::MobilityModel
Keep track of the current position and velocity of an object.
Definition:
mobility-model.h:39
ns3::SteadyStateRandomWaypointMobilityModel::DoSetPosition
virtual void DoSetPosition(const Vector &position)
Definition:
steady-state-random-waypoint-mobility-model.cc:262
ns3::SteadyStateRandomWaypointMobilityModel
Steady-state random waypoint mobility model.
Definition:
steady-state-random-waypoint-mobility-model.h:52
ns3::SteadyStateRandomWaypointMobilityModel::DoGetPosition
virtual Vector DoGetPosition(void) const
Definition:
steady-state-random-waypoint-mobility-model.cc:256
ns3::EventId
an identifier for simulation events.
Definition:
event-id.h:46
ns3::SteadyStateRandomWaypointMobilityModel::DoGetVelocity
virtual Vector DoGetVelocity(void) const
Definition:
steady-state-random-waypoint-mobility-model.cc:272
ns3::SteadyStateRandomWaypointMobilityModel::DoAssignStreams
virtual int64_t DoAssignStreams(int64_t)
Definition:
steady-state-random-waypoint-mobility-model.cc:277
ns3::TypeId
a unique identifier for an interface.
Definition:
type-id.h:44
src
mobility
model
steady-state-random-waypoint-mobility-model.h
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