21 #ifndef TCP_L4_PROTOCOL_H
22 #define TCP_L4_PROTOCOL_H
26 #include "ns3/packet.h"
27 #include "ns3/ipv4-address.h"
28 #include "ns3/ipv6-address.h"
30 #include "ns3/object-factory.h"
31 #include "ip-l4-protocol.h"
32 #include "ns3/net-device.h"
39 class Ipv4EndPointDemux;
40 class Ipv6EndPointDemux;
58 static TypeId GetTypeId (
void);
59 static const uint8_t PROT_NUMBER;
133 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
135 const uint8_t payload[8]);
137 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
139 const uint8_t payload[8]);
170 std::vector<Ptr<TcpSocketBase> > m_sockets;
Ptr< Socket > CreateSocket(void)
virtual void DoDispose(void)
void Send(Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport, Ptr< NetDevice > oif=0)
Send a packet via TCP.
virtual void ReceiveIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8])
Receive an ICMP packet.
A layer between the sockets interface and IP.
virtual void NotifyNewAggregate()
Demultiplexes packets to various transport layer endpoints.
virtual enum IpL4Protocol::RxStatus Receive(Ptr< Packet > p, Ipv4Header const &header, Ptr< Ipv4Interface > incomingInterface)
Receive a packet up the protocol stack.
TcpL4Protocol()
Constructor.
virtual IpL4Protocol::DownTargetCallback GetDownTarget(void) const
A base class for implementation of a stream socket using TCP.
virtual int GetProtocolNumber(void) const
L4 Protocol abstract base class.
Describes an IPv6 address.
Ipv4 addresses are stored in host order in this class.
Demultiplexor for end points.
An IPv6 end point, four tuples identification.
virtual void SetDownTarget(IpL4Protocol::DownTargetCallback cb)
a unique identifier for an interface.
A representation of an internet endpoint/connection.