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ns3::UlJob Class Reference

this class implements a structure to compute the priority of service flows More...

#include <ul-job.h>

+ Inheritance diagram for ns3::UlJob:

Public Types

enum  JobPriority { LOW, INTERMEDIATE, HIGH }
 

Public Member Functions

Time GetDeadline (void)
 
Time GetPeriod (void)
 
Time GetReleaseTime (void)
 
enum ServiceFlow::SchedulingType GetSchedulingType (void)
 
ServiceFlowGetServiceFlow (void)
 
uint32_t GetSize (void)
 
SSRecordGetSsRecord (void)
 
ReqType GetType (void)
 
void SetDeadline (Time deadline)
 
void SetPeriod (Time period)
 
void SetReleaseTime (Time releaseTime)
 
void SetSchedulingType (ServiceFlow::SchedulingType schedulingType)
 
void SetServiceFlow (ServiceFlow *serviceFlow)
 
void SetSize (uint32_t size)
 
void SetSsRecord (SSRecord *ssRecord)
 
void SetType (ReqType type)
 
- Public Member Functions inherited from ns3::Object
void AggregateObject (Ptr< Object > other)
 
void Dispose (void)
 
AggregateIterator GetAggregateIterator (void) const
 
virtual TypeId GetInstanceTypeId (void) const
 
template<typename T >
Ptr< T > GetObject (void) const
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 
void Initialize (void)
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount (const SimpleRefCount &o)
 
uint32_t GetReferenceCount (void) const
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 
void Ref (void) const
 
void Unref (void) const
 
- Public Member Functions inherited from ns3::ObjectBase
void GetAttribute (std::string name, AttributeValue &value) const
 
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const
 
void SetAttribute (std::string name, const AttributeValue &value)
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 

Private Attributes

Time m_deadline
 
uint8_t m_flag
 
int m_jitterSamples
 
double m_last_jitterCalTime
 
Time m_period
 
Time m_releaseTime
 
uint8_t m_retryCount
 
enum ServiceFlow::SchedulingType m_schedulingType
 
ServiceFlowm_serviceFlow
 
uint32_t m_size
 
SSRecordm_ssRecord
 
ReqType m_type
 
double m_ugsJitter
 

Friends

bool operator== (const UlJob &a, const UlJob &b)
 

Additional Inherited Members

- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
static void Cleanup (void)
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 
virtual void DoDispose (void)
 
virtual void DoInitialize (void)
 
virtual void NotifyNewAggregate (void)
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 
virtual void NotifyConstructionCompleted (void)
 

Detailed Description

this class implements a structure to compute the priority of service flows

Definition at line 45 of file ul-job.h.


The documentation for this class was generated from the following files: